Creating your own books

Some might question why a person would go through all the trouble of printing and binding their own books at home these days when there are so many print on demand services offered by the likes of Amazon  (which I have used in the past), or DriveThruRPG, and LuLu. For me it is curiosity, how far can I customise a book?

  • soft cover or hard cover
    • practical or ornate
  • Comb, Spiral, Perfect, Saddle Stitch, Screw bound
  • do I want a ribbon bound in to mark pages
    • Maybe two or three smaller ribbons
  • Transparencies over maps
  • Fold out pages
  • Perforated tear out sheets
  • Do I want it to lay flat

There is plenty to consider.

So where would I start in allowing me to take my pdf RPG books and get a bound copy that I made with my own hands? Research is the answer.  I looked at many websites and YouTube videos to give me a basic idea of how to create my own books. So the first thing I had to understand was the Terminology.  There is a lot of terminology. Once I had my head wrapped around that I had to know what options I had.  I already own a comb binder and that has suited me just find for pdf books, but now I wanted something more.  Each type of binding was different and had something to offer but I soon realised that if I wanted to print in signatures, then bind them together with a saddle stitch and turn the GURPS Pyramid Magazines into a durable Hardcover Book then I’d have to spend a lot of time changing the formatting. Pdf books are generally centred on the paper and I would need to move them away from the spine and towards the outer edges.  I don’t feel like opening up the pdf in a pdf editor (at this moment) and change the inside margin of each page! The cheapest and simplest way is to Perfect Bind

Perfect binding is commonly used for catalogues, directories and paperback books that have a higher page count. Pages are glued together at the spine with a strong, flexible glue. The cover is wrapped around the glued pages, and the brochure or catalogue is then trimmed to its finished size.

There are plenty of videos and websites that will show you how to perfect bind your books.Because we live in an age where you can purchase any product you want and have it delivered within a few days it is easy to bind a book at home.  Adhesives are cheap, plentiful, and of better quality than you could get 20 years ago.  This allows us to print at home and if you take the time you can have yourself a reasonably decent book.  Mind you I’ve had bought RPG books from a brick and mortar shop that are perfect bound and they have fallen apart (I’m looking at your 1990’s Palladium Books!”)  After pouring over videos on YouTube I came across a video for Double Fan Binding.  Much like Perfect Bind but it adds a few extra steps giving you a more secure bind.

This sounded ideal to me as I wouldn’t have to worry much about with Imposition, Creep, Signatures, Bleed, …see I told you there was a lot of terminology!

So now that I know what style of binding to do I still have the cost of printing out the pdf’s.  Lots of things to consider here such as

  • print monochrome (blak & white) or full colour
  • Type of paper
    • Standard Photocopier paper 90 g/m²
      • Images would be seen from other side
    • Gloss, Satin/Silk paper for full colour
      • What weight (thickness/quality) 130 g/m², 150 g/m²?

My first run will be with A4 Silk 150 g/m².  Silk is a good type of paper to use when you are using a combination of text and images.  Since I’m binding the book myself I can stick in photo quality pages for full page artwork. I also have an old, but still functional Craft Robo which is a print plotter.  It works like a printer but instead of ink it has a blade that you use to make precise cuts or even perforations.  I could perforate pages with player hand outs if I wanted to.

Next is cost of printing. According to PC worlds test of 40 printers the cost of ink is roughly 3.4 cents for black and 10.4 cents for four colours using high yield cartridges.  So even more expensive for the regular yield cartridges. It is around half that price for using compatible cartridges but then you also loose quality.  My last batch of compatible inks faded in direct sunlight in less than 20 minutes of exposure.  Not ideal if you forget it on the table and later find that the sun got to it as it traversed the sky.

You can always try Print on Demand, they offer good services but I wanted this to be an at home project.  After asking for suggestions Jim Bowen (a fellow paper modeller) informed me of the Epson Eco Tank range of printers. I did some research on the, watched and read reviews and finally took the plunge and bought the Epson EcoTank ET-7750.  These are not cheap printers, not by a long shot.  What Epson has done is reverse the cost so instead of paying £30.00+ for a printer and £70.00+ for a full set of inks you are paying £200+ for the printer and £50.00 for ink that will last you over a year of printing.

I went ahead and got the Epson ET-7750 as it was the only A3 photo option of the EcoTank line.  This also mean I paid a lot more for the printer. It did come with two sets of bottles allowing enough ink for three years worth of printing (roughly 3,600 colour prints). A full set would cost around £66.00 and last me almost two years according to their calculations.  My previous printer (Cannon pixmia) would cost me £80 for a full set of original inks and I’d be lucky to have it last two months if I had heavy printing to do.

Testing the A3 borderless printing.

So I have my new printer, I’ve ordered some muslin cloth for the spine, I’ve ordered A4 Silk 150 g/m² paper and I will probably order some A4 Semi-Gloss photo paper for the cover if I decide to go soft cover. I already have acid free PVA glue and brushes, I own binder clips and my new house has a workbench with metal vice grips that I could use as well.

Preparing the pdf’s

I have owned Adobe CS2 since the early 00’s when I did some freelance graphic design work from home.  Unfortunately Adobe Acrobat Pro 8 does not work with Windows 8.0 on up. That means I can not use it with my Windows 10.  Seriously pisses me off as Illustrator, Photoshop, and InDesign CS2 all work with Windows 10.  I don’t use it enough these days to justify the cost of purchasing it again, that and I despise the annual subscription cost.  So I now have to use multiple programs to do what I used to be able to do with Acrobat 8 Pro.

Currently using

If I print and bind five Pyramid Magazines it is an average of 225 pages per book (the first five will be 215 not including extra pages I add). So somewhere between the thickness of GURPS Space and GURPS Martial Arts. Soda PDF allows me to insert Page Numbers so each magazine will have two sets.  The one in the bottom middle (original numbers) that only correspond with each individual Pyramid issue and the book page numbers which I will use and add a overall table of contents AND an index.

Since making this picture example I’ve decided to place the page number in the upper middle as Soda PDF can not alternate the location of the page number which would result in half the pages having the number near the spine.

 

Average COST FACTOR

Paper 225 pages: £0.05 per page of 150 g/m² Silk White A4 paper £11.25

2 sheets of A3 cardstock, 1 A4 for soft cover: £1.00

Ink Cost 225 pages: at 1.1 cents per colour page (mostly not coloured so high average) £2.47

Glue: £0.20 rough guess but acid free PVA is pretty cheap

Muslin Cloth: £0.50

Greyboard 1mm thick (if I go hard cover) £1.66

Book Cloth: £1.20 (If I go Hard Cover)

Softcover Cost estimate: £15.42

Hardcover Cost estimate: £17.28

LuLu cost is £6.10 for paper back B&W or £37.70 for colour perfect bound book of 225 pages.  So not cheaper if I want to do a B&W book, but much cheaper if I do Colour.  Plus LuLu uses 118 g/m² for colour and 89 g/m² for B&W.  However where is the joy in the LuLu book?  Soon I will have a bound book that I made myself (minus the contents of course)

The big expense was not getting a cheaper paper.  In hindsight I could have gotten away with ordering 100 g/m² Silk White A4 paper. I’ve found some other sellers that are cheaper at £0.04 for 100 g/m²  Silk A3 or £0.02 for 100 g/m² Silk White.  That would have reduced the price considerably. It pays to shop around!

My next post will be assembling the book, I just need to wait for the rest of the items to arrive. Part TWO HERE

Hall of Judgment – a Dungeon Fantasy RPG Supplement

Hall of Judgement – a Dungeon Fantasy RPG Supplement is a conversion and expansion of the adventure Lost Hall of Tyr for the Dungeon Fantasy Roleplaying Game (Powered by GURPS) written by Douglas Cole (of Gaming Ballistic). With four days to go it has exceeded its goal of £2,226 and currently sits at £9,246.  This is a win for us GURPS fans as it may open the doors to third party material.  Much like 4e D&D back in the day, which I think only strengthened WotC’s fan base.

Full colour print run in soft cover is very exciting and Douglas Cole is certainly dedicated to getting the best product he can while staying realistic to his goals.  That is always a win-win when it comes to Kickstarters in my opinion. So check it out, back the project and we may get to see more like it!

 Don’t forget to check us out on Face Book Dungeon Fantasy RPG

Swamp Adventures!

I’m working on a series of short encounters that can be strung together into a campaign.  Each encounter will include 3-7 Battle Tiles and possibly miniatures. The first part takes place in Lizard Man infested swamps.  I’ve still have some work to do on the layers and sheet effects but these first attempts should give a general idea of what they will look like.  Now for the lizard men.

Made with Profantasy Software’s Character Artist 3

I’m hoping to get them printed on high quality gloss photo paper then mount them on 2mm greyboard so they will fit into the Black Hex Bases properly.  It is to bad that Character Artist does not provide the backs to the mini’s.

GURPS now on DriveThruRPG.com!

I’m seriously surprised to see this but Steve Jackson Games are now on DriveThruRPG.com! You can still purchase them at Warehouse 23 which is were I will continue to get my GURPS books, mostly because that is where I always purchased them and it is easier to have all my eggs in one basket.  However this is a great move on behalf of SJG as it will hopefully bring in new players!  Many fan social media sites are hoping, speculating that this is a first step towards a more open license.  I’m not so sure about that but it is a good move either way.

Speaking of Warehouse 23 you can now purchase Cardboard Hero Hex Bases both the Black Hex Bases and the Rainbow Hex Bases. Twelve bases for only $6.00 USD +shipping.

Hirst Arts diving into hexes

We need your voice now!  Bruce Hirst from Hirst Arts Fantasy Architecture is asking if anyone would actually use 1″ hexes as most board games that are coming out are using 1.5 inch to 2 inch hexes.  I’ve been asking for years for him to delve into 1″ hexes as I stopped purchasing his moulds (I have a lot of them) when I got seriously into GURPS and was put off by the lack of hexes.  I think I’ve proven that hex dungeons work and I’ve done some work on overland and buildings with hex bases as well.

1.5″ Hex Mould Master Pieces

1.5″ Hex Floor Boards

So if you are interested in creating your own hex based terrain get over to the forums and let your voice be heard!  When Bruce was first experimenting with the “Hex Hills” he started out with 1″ but soon abandoned the idea.

1″ hex tile

You can read the thread for that HERE

Burning Dead (Diablo II)

The Burning Dead are skeletons whos bones are burning constantly.  Anyone touching the aura or within close combat will take damage.  This includes weapons striking the Burning Dead. If that wasn’t bad enough once the Burning Dead reach 0 HP they will explode causing burning damage and hot bone fragments.  One vulnerability is they can not be equipped with any armor as it interferes with their exploding ability when they die. Another vulnerability is water which causes considerable damage. Weapons they use must not contain combustible items and as such most weapons are steel or iron with nothing special on the grips and are usually heavily damaged from the constant heat. Soft metals should not be used either.

They have a considerable resistance to heat and fire which allows them to be placed in groups without damaging each other.

Template: Burning Dead (Skeleton) -123 points

Attribute Modifiers: ST-1; DX+2; IQ-2

Secondary Characteristic Modifiers: Basic Speed+1

Advantages: Doesn’t Breathe; Doesn’t Eat or Drink; Doesn’t Sleep; DR 2; DR: 10 (Limited Heat/Fire); Flaming Bite (Burning Attack); High Pain Threshold; Immunity to Metabolic Hazards; Immunity (All mind control); Innate Attack: Flaming Aura [13]; Innate Attack: Explodes on Death [9]; Indomitable; Injury Tolerance (No Blood, No Brain, No Eyes,
No Vitals, Unliving); Single-Minded; Temperature Tolerance 10; Unaging; Unfazeable; Vacuum Support

Disadvantages: Appearance (Monstrous; Universal, +25%); Automaton; Cannot Learn; Dependency (Mana; common, constantly); Fragile (Brittle); Fragile (Unnatural);
Mute; No Sense of Smell/Taste; Reprogrammable; Skinny; Social Stigma (Dead); Unhealing (Total); Vulnerability (Crushing Attacks; x2); Weakness: Water (1d per minute) Occasional; Wealth (Dead Broke)

Quirks: Cannot Float; Sexless

Features: Affected by Control Zombie, Pentagram, and Turn Zombie; No mental skills; Skull has only 2 total DR

Flaming Aura: Innate Attack: 1D burn (Cyclic: 1 sec +100%, Aura +80%, Melee Attack: Reach C -30%) [13]

Explodes on Death: Innate Attack: 2D-3 burn (Incendiary +10%, Explosion: 1 +50%, Fragmentation (Hot Fragments) +15%; Trigger: Common (on death) -20%) [9].  Those caught within 2 yards will take 2d-3 Burn damage in the same hex, 2d-3/3 for 1 hex away, and 2d-3/6 points of damage 2 yards away. Fragmentation Hot Fragments: Cyclic (Six 10-second cycles) is 5 yards and taking 1d(0.2) burn damage if hit.

Source: Magic [152], Diablo I & II

Tabletop Hex Terrain

I just backed a kickstarter for MDF Jigs to make hex terrain with!  Each hex is 100mm Vertical Hex (point to point)

https://www.kickstarter.com/projects/1378063512/tabletop-hex-terrain-toolkit

 

dungeon-vert-hex

A mock of what a dungeon might look like using this system. Remember each of those hexes are 100mm vertical.

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I wasn’t sure if I was going to back it at first.  For GURPS I use 1″ (25.4mm) horizontal hexes and for this system it is 100mm vertically which allows for 25mm vertical hexes.  However I’ve decided that I’m not going to let it bother me as it looks so nice!  Here are the differences between the two.

hexjig-comparison

GURPS standard on the right side, Hex Terrain Tool Kit on the left side. 14.7485% decrease in size

It will mean that some miniature bases will overlap the hex.  However it looks so nice!

1a81f16d496b9eca058260af80ab9b6b_original 65fc5c7cf5b6748696599017bb38aec4_original

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Look how amazing that looks!  With the risers it would be really easy to place a dungeon underneath the ground and terrain on top!  They are expected to arrive in March which will give me two months before Dungeon Fantasy Powered by GURPS arrives in May!

Also I will be able to use these for my wargaming as well.

 

Gearing up again

So I have the new computer and I’ve been trying to get back into the swing of things.  One thing I’ve been doing is creating cards for GURPS.  I’ve been remaking the GURPS Combat Cards and I’m making some Monster Cards.

I’ve got a bit more work to do and I’m hoping to learn the MSE software to allow anyone to create their own cards with these!  If they work out I will be making these cards for personal use.

  • Combat Cards
  • Power Cards
  • Spell Cards
  • Treasure Cards
  • Monster Cards
  • Location Cards
  • Event Cards

I want my Mega Dungeon to add all things GURPS mixed with a Board Game style element.  The designs are made by myself using Adobe Illustrator.

 

World Works Games: Roll Arena

This blog is not only about GURPS Mega Dungeons but other products that can be used with GURPS.  One of those has just been released today.  World Works Games: Roll Arena is a fun little game aid that is system generic and has a lot of possibilities for use with GURPS.

I’ve had the time to build my own Roll Arena and it comes with two dice drawers and one card drawer.  The cards come with numbers 1-8 (each number has a symbol on them) these match with one of the arena inserts allowing for random results with your dice roll.  They also come with four symbols; a Sword, Skull, Dove, and Shield.  Although not the most perfect symbols for use with GURPS I have used them to replace the free GURPS 4e Combat Cards by using the sword for all attacks ( i.e.: Move & Attack, All-Out Attack), the skull for afflicted conditions (i.e.: Surprised, HP = 0 or less, Stun), the dove for passive actions (i.e.: Evaluate, Ready, Aim, Do Nothing) and the shield for defensive actions (Dodge, Parry, All-out Defence).  The numbered cards 1-8 could be used for random events or you could just use them for spells or combat manoeuvres that your characters use a lot.  The thing is these pdf’s take advantage of Adobe’s form option so you are able to put your own text on the cards!  If the product does well there will be additional card styles offered in the future.  Lets hope so!

This will make it easier for new players to crunch through the combat and their abilities.  Plus it seems to work really well with younger players.

I’m going to use photoshop on that random hit location to add a spot for eyes, neck, skull, and groin.  It is a neat way to allow a random hit location!  So for $6.50 USD (not including the cost of ink and cardstock) this is a nice way of adding some extra flavour to your games!

I understand that props are not for everyone but I tend to like to use them in my games.