Gearing up again

So I have the new computer and I’ve been trying to get back into the swing of things.  One thing I’ve been doing is creating cards for GURPS.  I’ve been remaking the GURPS Combat Cards and I’m making some Monster Cards.

I’ve got a bit more work to do and I’m hoping to learn the MSE software to allow anyone to create their own cards with these!  If they work out I will be making these cards for personal use.

  • Combat Cards
  • Power Cards
  • Spell Cards
  • Treasure Cards
  • Monster Cards
  • Location Cards
  • Event Cards

I want my Mega Dungeon to add all things GURPS mixed with a Board Game style element.  The designs are made by myself using Adobe Illustrator.

 

A few simple Geomorphs

So I’m feeling a bit better and quickly created these three Geomorphs.  I wanted to see if it mattered visually placing a 3′ corridor to a 6′ corridor without some kind of transition, or if a corridor going to a dead end at the edge of the geomorph looked odd.  Well in some places they may look a bit odd, but creating a cave in would solve that problems fairly quickly.

The Grub Tavern
The Grub Tavern

Not all Geomorphs have to be a random assortment of rooms and corridors.  I give you “The Grub Tavern” a place that is safe to drink and rest up while exploring the never ending passages of the under world.  It features a large common area, 12 rooms for rent (from the stairs not shown on Geomorph) good food and ale.

Cross Roads

Random Geomorph 1

Once I get a good assortment of Geomorphs made I will place them in a pdf for use.  What size should each tile print at?  3″, 4″ or 6″ tiles?  I have not decided yet.

I’m also exploring the random and themed Geomorph.  I’m not going to go too much into explaining why all this is here, that just takes the fun out of Mega Dungeons, but I would like some organisation to them other than just the random mess that you see in old school mega dungeons.  Don’t get me wrong I plan on using random mess as well.  Hey if it is not broke why fix it.

World Works Games: Roll Arena

This blog is not only about GURPS Mega Dungeons but other products that can be used with GURPS.  One of those has just been released today.  World Works Games: Roll Arena is a fun little game aid that is system generic and has a lot of possibilities for use with GURPS.

I’ve had the time to build my own Roll Arena and it comes with two dice drawers and one card drawer.  The cards come with numbers 1-8 (each number has a symbol on them) these match with one of the arena inserts allowing for random results with your dice roll.  They also come with four symbols; a Sword, Skull, Dove, and Shield.  Although not the most perfect symbols for use with GURPS I have used them to replace the free GURPS 4e Combat Cards by using the sword for all attacks ( i.e.: Move & Attack, All-Out Attack), the skull for afflicted conditions (i.e.: Surprised, HP = 0 or less, Stun), the dove for passive actions (i.e.: Evaluate, Ready, Aim, Do Nothing) and the shield for defensive actions (Dodge, Parry, All-out Defence).  The numbered cards 1-8 could be used for random events or you could just use them for spells or combat manoeuvres that your characters use a lot.  The thing is these pdf’s take advantage of Adobe’s form option so you are able to put your own text on the cards!  If the product does well there will be additional card styles offered in the future.  Lets hope so!

This will make it easier for new players to crunch through the combat and their abilities.  Plus it seems to work really well with younger players.

I’m going to use photoshop on that random hit location to add a spot for eyes, neck, skull, and groin.  It is a neat way to allow a random hit location!  So for $6.50 USD (not including the cost of ink and cardstock) this is a nice way of adding some extra flavour to your games!

I understand that props are not for everyone but I tend to like to use them in my games.