I’ve gotten some positive feedback from my 7″ tiles so I thought maybe I could round them out a bit more before continuing on with the 4″ battle tiles. To organise things I started to plan out some of the shapes in Adobe illustrator. Here are just some of the tiles I’ve come up with for double wide corridors (6′)
So just a few! I’ve color coded them based on how many corridor connections are available. Here is just a quick example of what could be created with these tiles.
I’ve also been cleaning up the tiles a bit by adding another layer to hide unused grids. I think it looks much cleaner with the new build.
I’ve also been working on adding a bit of dirt and grime, not to all tiles as you really need generic tiles, but just a few of them. By creating a ‘Dirt’ layer with different transparencies and edge faders it can make some tiles look really disused.
Also with Campaign Cartographer I can easily change the backgrounds to allow for different style maps.
Want to plan your dungeon? Check out my hex graph paper that I made in Illustrator.
Now this is where I’m going to get a bit cheeky. I’d like to offer these in black & White OSR style which Profantasy Software has in The Cartographer’s Annual 2015 so if you can spare the dosh and donate a couple of quid (dollars) then I’ll be able to get a few new styles and offer those up for free like I do with all my hobby designs.
These are amazing!
Thank you. I’m still working on how to label each tile
These are looking really good.