Mini Magnetic Battle Tiles

I found some A4 magnetic glossy sheets for inkjet printers. I wanted to see if i could print out the Battle Tiles at 2 inches vertical hexes. This way it can be a ‘mini map’ during play and I can pull out the appropriate 7 inch Battle Tiles during combat or special situations like trying to find traps and secret doors.

Testing them out on my metal filing cabinet.  I have a white board that we have used in the past for gaming and will be using that set on the table during play.

I am really pleased at the print quality that my Epson EcoTank ET-7750 was able to produce on these glossy magnetic sheets.  The stairs, doors, pits, and traps are a pain to cut out but they do stick to the top of the tiles allowing me to add features to the dungeon as well!

They cut better with a scissors then they did with the hobby knife. Now when we play I can place down the tiles as they explore the dungeons and they are just fun to play with on their own.

Swamp Adventures!

I’m working on a series of short encounters that can be strung together into a campaign.  Each encounter will include 3-7 Battle Tiles and possibly miniatures. The first part takes place in Lizard Man infested swamps.  I’ve still have some work to do on the layers and sheet effects but these first attempts should give a general idea of what they will look like.  Now for the lizard men.

Made with Profantasy Software’s Character Artist 3

I’m hoping to get them printed on high quality gloss photo paper then mount them on 2mm greyboard so they will fit into the Black Hex Bases properly.  It is to bad that Character Artist does not provide the backs to the mini’s.

7 inch Cave Battle Tiles

I’m currently working on the caves and I’m not satisfied with how they currently look.

The problem is where the floor meets the walls.  Bevel won’t work because it is lighted.  So one Bevel will be darker than the other and then they cave walls won’t match when you rotate them.  Because it is six sides I can’t really do multiple walls and change the lighting dynamics.  Not only does that require an extreme amount of work (like crazy amount) it still will be a problem with some of the cavern options.

This is kind of what it is gong to look like.  Mind you I’ve added no detailing to the cave floor.  My focus is on the wall effects.  I want to offer the same background texture as the dungeon Battle Tiles that way they will match seamlessly.  I will make transition tiles as well.

As for professionally getting these printed I think I’m going to make them into A1 or A0 posters and hand cut and mount them myself.

Dungeon Fantasy RPG Powered by GURPS

After a years wait I finally received my Dungeon Fantasy RPG Powered by GURPS today! To say the least I’m very excited to be giving this a go! I’m home with a flu bug so I will have plenty of time to go through all the books.  I’m very impressed with the GM Screen and very glad I shelled out the extra money for it.

I’m wishing now I would have had the money to stretch to the Dungeon Fantasy Companion: A single printed volume containing the content of all the stretch goal PDFs unlocked at the end of the campaign. I have the pdf’s of Dungeon 2Magic Items, and Traps, so I’m not missing out on the material. I might get them printed via Lulu later.

Well I’m looking forward to playing but I’m going to have to find a new group as everyone from my old group has moved out of the country.  I hope it wasn’t something I said.

RPG Hexagon Battlegrid by PWORK Wargames

RPG Hexagon Battlegrid by PWORK Wargames

Sometimes living in the UK makes it difficult to get RPG items compared to when I lived in the States.  One of those items is a Hex Grid Mat to use for GURPS.  The Chessex ones can cost up to £50.00 or more after shipping.  I’ve seen some others for £35.00 so I was getting frustrated at the lack of Battlemaps for GURPS.  There are many square mats out there for D&D and other games but they lack the functionality of the hex which I have always found better for tactical games.

I noticed that PWORK had a square mat for 21,00 € and I have purchased their products in the past so I contacted them and asked if they would design a hex grid mat that had the dimensions of 1in (25.4mm)  from flat to flat, and 1.15 in (29.33) from corner to corner per hex. They were more than happy to oblige for a small design fee and for less than £35.00 I now have the Hexagon Battlegrid currently speeding its way to me!

I will have it in my hands before the Dungeon Fantasy Box Set arrives which I’ve been told has been shipped to the European distributors.

 

Battle Tile Tokens

To reduce the extremely large number of tiles I’m creating I’m adding tokens around the tiles.  It may use a bit more ink but it also allows you to get more out of your photo paper as well.  The tokens will allow you to place stairs, traps, treasure, etc. anywhere you want on your tiles.

Door Tokens

 These three style door tokens will allow you place your doors within any area on the tiles for the wider Vertical Corridors.  Carefully cut them out with a hobby knife using proper safety procedures and you can then either glue one side and fold in half on the grey dotted line or cut them in half and glue them on to thicker card. The backs of the tokens will have information on the type of door.  To make this easier and more customizable for those of you using the tiles all token pdf’s will be form fillable. Which means you can enter your own data. The center token in the picture above is how they will all look with blank data fields where as the other two is a representation of how they will look with the information inserted by the user.

Test it out on this pdf for yourself!  You will have to download the pdf, Google Docs won’t let you use the form features in the preview.

Because the Horizontal Corridors have to be slightly reduced in width I have created two types of door tokens for each door type. These also will have a form option on the reverse side.

Here are some of the options you can place from getting from one level to another.  I manipulated the pit images in photoshop.  The top one is a pit down to another corridor directly below it and the bottom one is just a deep pit.  I probably should have placed a skeleton on the bottom for scale. If you fold the pit symbols on the grey lines and glue the trap door parts together then glue the bottom (pitt symbol) to a piece of thick card you can have a pit tile with a working door!

Now to make sure that the pdf’s can be used by both A4 and 8.5″x11″ I’ve placed a red rectangle on my sheet representing the size of 8.5″ by 11″. This will make sure none of the pieces will be cut off due to size. Everyone will have to print them with no margins though.

I’d be interested to know what kind of tokens people would like to see.

How to Label Battle Tiles

I’ve gotten a few suggestions on labeling the tiles but I’ve not yet decided exactly how I am going to do it.

Number of corridor connections depending on the width of the corridors and the direction they are facing (horizontal or vertical)

I am kind of curious how someone who could turn these into a random generator would label these.  I’m almost tempted to break it down per wall connection as the room walls follow the different wall connection points as such…

This gives a possible of 11 points that a wall can connect to. Although the chances of needing most of them are slim.

For the most part if you’re making a dunging with the majority of it with the double width corridors you will be using the Double and possible the Irregular Double wall connections.

I’d like to come up with some kind of labeling system that would allow me to label them in a clockwise direction starting at the top of the hex.  That way if I realise I forgot an option it won’t end up at the end of the list with other odd sorts but would at least be grouped with tiles that are similar in some aspects.  Also a system like that might come in handy if ever I find someone willing to make a random dungeon generator with these tiles.

So the photo above would be categorized from the top of the hex with a Double Wide Left side Vertical wall, next side is Left Side Double Corridor , then nothing, then a Double Wide Corridor, 5th side also a double wide corridor then nothing.

The middle tile would have nothing, nothing, Right Side Double Corridor Wall, Open space, Left Side Horizontal Double Corridor, nothing.

The last tile would have nothing, Double Wide Corridor, Double Wide Horizontal Corridor, Double Wide Vertical Corridor, Double Wide Horizontal Corridor, Nothing.

Now to somehow figure out how to use that in some kind of labeling.  I’m up for any suggestions!  If you think you have an easier solution please let me know.

7″ Battle Tiles

I’ve gotten some positive feedback from my 7″ tiles so I thought maybe I could round them out a bit more before continuing on with the 4″ battle tiles.  To organise things I started to plan out some of the shapes in Adobe illustrator.  Here are just some of the tiles I’ve come up with for double wide corridors (6′)

So just a few!  I’ve color coded them based on how many corridor connections are available.  Here is just a quick example of what could be created with these tiles.

I’ve also been cleaning up the tiles a bit by adding another layer to hide unused grids. I think it looks much cleaner with the new build.

I’ve also been working on adding a bit of dirt and grime, not to all tiles as you really need generic tiles, but just a few of them. By creating a ‘Dirt’ layer with different transparencies and edge faders it can make some tiles look really disused.

Also with Campaign Cartographer I can easily change the backgrounds to allow for different style maps.

Want to plan your dungeon?  Check out my hex graph paper that I made in Illustrator.

Now this is where I’m going to get a bit cheeky.  I’d like to offer these in black & White OSR style which Profantasy Software has in The Cartographer’s Annual 2015 so if you can spare the dosh and donate a couple of quid (dollars) then I’ll be able to get a few new styles and offer those up for free like I do with all my hobby designs.

paypal.me/JCMorrison

 

7 inch hex Battle Tiles

I’d like to share the 7 inch hex Battle Tiles that I made back in 2009. You can read about it HERE on the Profantasy forums.

You can get them HERE

For more information on the battle tiles click on the tags to other posts concerning Geomorphs.

If you end up using them please share pictures and if you tend to use them often and you need a new tile then please let me know and I’ll whip one up for you.

Hand Drawn Map

I got bored at work so I drew this dungeon using tiles from the 4″ Hex Geomorphs.  The nice thing about hand drawing them is it allowed me to see that I could come up with a few new tiles that will increase the modular construction of the dungeons.  This is only like my second time trying the cross hatch fill that is really popular these days. I still need more practice at it.

I made a portrait and landscape versions of the hex grid in Adobe Illustrator and you can download the pdf HERE